Devlog
- May 06, 2020 by Canaroid#update, #fix, #animation, #camera, #assets, #cavern, #responsive, #resolutionHello friend ! So we meet again... I have some news for you ! The realm is changing, I hope for the better ! Here are the changes of this version: -some animations fixes and adjustments on player -cam... Continue reading
- April 28, 2020 by Canaroid#fix, #update, #level up, #virus, #flagHi, here is a new update, mainly to fix some things: -no more crash when leveling up -file is now a zip file, so no more flag as virus in windows and chrome... Continue reading
- April 27, 2020 by Canaroid#demo, #release, #version, #medieval, #souls, #dark, #fantasy, #first, #chimeiraHello there, I'm glad to announce the first version of the demo is out ! Please give it a try and don't hesitate to post your feedbacks, we want to make a cool game and we need you ! ;) See you !... Continue reading
- April 24, 2020 by Canaroid#crow, #enemy, #bird, #attack, #update, #metroidvania, #dark, #souls, #medieval, #flyingHi, Here is a new enemy, a classic crow which will try to peck you to death... Fortunately you're not seeds, so you can defend yourself against them ! The demo should be here in a couple of weeks, s... Continue reading
- April 20, 2020 by Canaroid#enemy, #larvae, #monster, #update, #newHi, here is a new enemy, a basic larvae which will annoy you while the platforming phases ! But I'm not worried, I know you will splash it easily ;)... Continue reading
- April 11, 2020 by Canaroid#news, #demo, #delayed, #features, #dateHi, I don't think a lot of people is reading this, but just in case, here are some news. Due to personal reasons the project was on hold since september 2019, now with the covid crisis I have some ti... Continue reading
- August 31, 2019 by Canaroid#brambles, #devlog, #feature, #object, #assetHi, this is my first log, I'm not very comfortable with this but I think this is important to keep people informed and it helps me to focus on what must be done. So, the game physics is nearly finishe... Continue reading